Background for the lab
Far North Living Lab was established out of dual needs:
- Research projects need fairly similar pilot and focus groups.
- Creative actors wanted the possibility for technological experiments in
co-operation with researchers
Capabilities and characteristics
Far North Living Lab is for research and experiments in digital
media and creative businesses.
so far comprise researchers, film producers, musicians, game producers, digital
cinemas, international music festivals, international film festivals, ISPs
The most important capability and attributes of Far North Living Lab:
- A network of researchers in different fields, creative businesses
and artists, scenes and innovation businesses that have all signed up as
members of the Far North Living Lab
- Both research projects and creative ideas are using the lab.
The lab is open both for long-term research and short-term "stunts"
that might trigger innovations and discover new challenges.
- Gigabit fibre optic network in a county covering scenes and cinemas, research
organisations, schools, digital centres and municipalities. The network is free
of charge for the living lab.
Unique / special characteristics of the lab:
- Very high speed network over a large area
- The multidisciplinary network that has signed an agreement to co-operate with
the lab combined with the Nordic tradition of user-driven innovation. Northern
Norway has a fairly limited number of inhabitants, making it easier to discover
potential collaborative partners and projects.
- Due to the physical distance from central Europe, most festivals have a high
presence online to increase their relevance, and further increasing such activities
is of great interest.
- Innovative content and creative know-how made available by digitized cinemas
and other scenes together with artists and festivals
- Early access to software for p2p distribution and storage through several
Far North Living Lab was formally established with a happening in June 2009 .
The Living Lab is organised as a project, and the main activities in the lab
are also organised as projects. The main activities are
organising experiments, logging, information, etc. In addition a couple of
world-first "stunts" have been tried out directly from the lab;
a video-on-demand BitTorrent transfer of a full resolution cinema film to
a cinema theatre and a live BitTorrent transfer from a festival in Norway
(film and live music) to a film festival in Beijing (the Notch festival) -
and the rest of the world .
The projects spend their own resources for experiments in the lab.
The lab itself has so far no plans to be established as a
company, but as a project with funding from sponsors (including public) and
One objective of the lab is to help participating partners to establish new
business models in a world where the business for digital products has changed
dramatically the last few years. The lab will provide technology and access
to scenes, equipment and competence that will enable experiments that would
otherwise be impossible or very difficult to execute. It is expected that
some of these experiments will provide valuable and necessary knowledge in
discovering new services and business models.